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52 Ready-to-Use Gaming Programs for Libraries

108.02£

Publisher: American Library Association

Author: Ellyssa Kroski

Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gathered more than 50 creative programming ideas from public, school, and academic libraries nationwide. Most will hit your core gaming audience of teens, but you'll also find plenty of options for adults, tweens, and younger children-the mix of tabletop, video, and live-action gaming programs includes something for everyone. Complete with step-by-step instructions for how to prepare and host programs, a materials and equipment list, estimated budget, and recommendations for age ranges, inside this book you'll find fun ideas such as
ISBN: 9780838947340
Publisher: American Library Association
Imprint: ALA Editions
Published date:
DEWEY: 025.5
DEWEY edition: 23
Language: English
Number of pages: cm
Weight: 500g
Height: 152mm
Width: 228mm
Spine width: 21mm

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