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Understanding Video Game Music

30.56£

Publisher: Cambridge University Press

Author: Summers

Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
ISBN: 9781108413428
Publisher: Cambridge University Press
Imprint: Cambridge University Press
Published date:
DEWEY: 781.54
DEWEY edition: 23
Language: English
Number of pages: 264
Weight: 526g
Height: 188mm
Width: 247mm
Spine width: 15mm

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